AdaptRubric Enhances GUI Agents with Task-Adaptive Rewards
Key takeaways
- AdaptRubric creates task-adaptive judging criteria for GUI agents.
- It uses a coarse-to-fine approach for rubric construction.
- The framework significantly improves GUI agent performance and task success.
- This leads to more accurate and efficient automated GUI interactions.
Who benefits
Summary
AdaptRubric is a new framework that improves GUI agent performance by generating task-adaptive judging criteria for reward modeling. It uses a coarse-to-fine approach to construct rubrics, retrieving category-level criteria and then generating instance-level specifics, leading to significant F1 and task success gains.
Why it matters
Professionals developing automated GUI agents or testing frameworks can leverage AdaptRubric to create more intelligent, accurate, and efficient systems that better understand and execute user instructions.
How to implement this in your domain
- 1Analyze current GUI agent reward modeling for adaptability and specificity.
- 2Implement a two-stage rubric construction process: category-level retrieval and instance-level generation.
- 3Develop a system to extract concrete values, scopes, and constraints from user instructions.
- 4Integrate AdaptRubric into existing reinforcement learning pipelines for GUI agents.
- 5Benchmark the performance gains in F1 score and task success against baseline methods.
Original post by Tao Xiong, Xavier Hu, Wenkai Wang, Qinzhuo Wu, Changqiao Wu, Pengzhi Gao, Wei Liu, Jian Luan, Shengyu Zhang
"arXiv:2608.24174v1 Announce Type: new Abstract: Recent studies on GUI agents have increasingly focused on outcome reward modeling, which assigns outcome rewards by judging whether an executed trajectory satisfies the success criteria implied by the user instruction. Existing GUI…"
View on XOriginally posted by Tao Xiong, Xavier Hu, Wenkai Wang, Qinzhuo Wu, Changqiao Wu, Pengzhi Gao, Wei Liu, Jian Luan, Shengyu Zhang on X · view source
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